“Oh my god, I can’t believe Tears of the Kingdom topped Breath of the Wild” is what people are saying. And I’ll give them that; Tears of the Kingdom is far better than Breath of the Wild. What people don’t understand is that Breath of the wild isn’t objectively the best Zelda game, and it’s possible for a game to be better that Breath of the Wild but still not the best Zelda games. These people call themselves Zelda fans and won’t even take the time to play and appreciate the other Zelda games. I could honestly go on for hours explaining why Breath of the Wild isn’t actually that great compared to the other Zelda games, how it has no story, no dungeons and much less life than the others. So, in my mind, it would have been embarrassing for Nintendo if Tears of the Kingdom wasn’t better than Breath of the Wild. The real question is, “is Tears of the Kingdom the best Zelda game?”, and if it’s not the best Zelda game, “how does it compare to the Zelda games older than Breath of the Wild?”
There’s going to be a ton of spoilers in this article, including spoilers about the game’s ending. It would really be a shame if I spoiled this game for you, so, please, if you haven’t played the game, and plan on playing it ever, please don’t read the body of this article until you do. If you want to know my opinion on the game without spoilers, skip to the last paragraph.
The first category I’m going to compare is Gameplay. The Gameplay is quite honestly the best part about the game. From Link’s abilities, to the side quests, to the depths and the sky islands, there’s almost too much to do—in like the best way possible. It’s extremely fun to fuse weapons together and to build vehicles. There are a ton of side quests throughout the game. My one complaint is that, though the dungeons are themed like classic Zelda dungeons, they still feel more like divine beasts, and aren’t exactly what long time Zelda fans were hoping for. The gameplay is still the best part of the game, though, so it would be unreasonable to give it anything less than a 3 out of 3.



Moving on to the game’s Music and Environment. Tears of the Kingdom used the same world as Breath of the Wild, but a lot has changed. There are many new towns and places to explore. I especially enjoyed seeing how Hyrule has developed since the events of Breath of the Wild. The world is certainly livelier and more lived in (I don’t know how much of an achievement that is, though, considering most of the old Zelda games had extremely lively towns). The depths are also kind of empty, and most of the sky islands are the same. As for the music, I have mixed feelings. Compared to games like the Wind Waker or Skyward Sword, there does seem to be a slight lack of music throughout the main part of the game. The main theme is really epic, though, and there is still a bit more music in Tears of the Kingdom than in Breath of the Wild. I like how there are a lot of riffs on Zelda’s Lullaby and other classic Zelda songs in the soundtrack. I only wish they played some of these songs outright instead of hiding it in the new music. I mentioned this in my pre-Tears of the Kingdom article, but I miss how music was part of the gameplay in games like Wind Waker, Skyward Sword, Spirit Tracks, and, well, Ocarina of time, of course. Overall, the world was really lively, and the music that the game had was good, but I wish there were more music, possibly as part of the gameplay, throughout the game. 2.5 out of 3

Finally, I’m going to go over Tears of the Kingdom’s Story and Characters. Most of the game’s story was repetitive. Each time you completed a temple, they’d explain the same plot all over again, adding hardly any details. There were a few twists and turns involving Zelda in the past, but that’s what it was: in the past. Not once does Link travel back in time, and the only way to see the interesting parts of the story is through memories. Also, can someone explain to me how Zelda is a descendant of Rauru and Sonia if they both died. That seems like a plot hole to me. I do respect how Zelda draconified herself, and I think the way her character developed since Breath of the Wild was good, but I still don’t understand Nintendo’s choice for her voice actor. I actually dislike all of the voice acting in Tears of the Kingdom (and in Breath of the Wild) because it feels kind of cheesy and awkward. Whereas if it didn’t have voice acting, it would have been sillier and more comedic. I also want to point out that there was no mention of the Triforce whatsoever. On a more positive note, I did really like how the game came to a book ending, with Link catching Zelda, after missing her hand at the beginning of the game. The whole ending sequence was great, and the way Ganondorf draconified himself was epic. I think Skyward Sword’s story was better, but Tears of the Kingdom’s story wasn’t bad, and it’s great that there even is a story, unlike one of the other Zelda games (looking at you, Breath of the Wild). I’ll give the game’s story a 2.5 out of 3.



In the end, Tears of the kingdom is an amazing game. It has a lively world, is fun to play, and it has a pretty good story. It’s a huge improvement from Breath of the Wild, and it’s definitely a memorable game (plus 1 point). Above all of the minor flaws I’ve mentioned, my biggest issue with the game is that it doesn’t really feel like a classic Zelda game (and neither did Breath of the Wild). If you’re not looking for that, then it’s a great game. I just can’t get over the magic of the older games. Compared to Zelda games other than Breath of the Wild, Tears of the Kingdom is not bad, but compared to games that aren’t Zelda, it’s amazing, and maybe that’s what counts. So, to answer my original question, “is Tears of the Kingdom the best Zelda game?” no, it’s not, but disregarding the other games, Tears of the Kingdom an epic game and I would totally recommend it. Overall Score: 9 out of 10









